This involves rendering near the edges when a player approaches the portal, the player's field of view is larger than the portal almost all of the time, however in this case, blocks can be ignored if it is out of the player's fov
This also helps with a couple of projection artifacts left behind...
Per request I have started working on 1.7 compatibility
Currently I have added dependencies that work with 1.7 version of minecraft
[DOWNLOAD HERE]
Please if anyone is planning on using 1.7 make sure to report any issues to me!
Probably the last 3.1x version, thanks for the reports.
General bugfixes.
System tweaks.
SQLite tables should be correctly created from now.
The zip file contains the exclusive map which you can see at main page.
Updated all depedencies.
Fixed several bugs with storage.
Fixed internal performance issues.
Fixed spectator chat placeholders.
Changed some things when plugin is starting
Please use GITHUB to get support ! :) You can use the command /pyr support [plugin] to get a link to the github support page : https://github.com/PYRRH4/[plugin]/issues/new
Keep reporting bugs and suggesting features so I can make this plugin better ! :D
This changelog contains the changes for...
Fixed an issue with the saddle upgrade system that halved the chances of a successful upgrade.
Added the command /rpghorses saddle <tier> <player> <level> to give a player a saddle of the specified level.
Fixed a glitch that corrupted the config, making it impossible to update.
Changes:
New Game - NameIt:
The objective is to score as many points as possible. One point is awarded for each correct answer. At first, the game is easy, with only three options to choose from and a lot of time to do so. As you score more points, the time to choose a solution is decreased...
BLACKFRIDAY SALE HAS STARTED
Changes:
Removed - Vanish alias (/v) command
Added - Report command
Fixed - Tickets bugs and issues, delete your config.yml and tickets.yml to get new changes
Revamped the description page with new graphics!
Changelog
Added world folder name to worlds configuration
Added world backup folder name to worlds configuration
Improved map reset error handling
NOTICE: You need to update your worlds/<map>.yml cofiguration file to use this update. Older versions are no longer available.