ULTIMATE MENU
Official UltimateMenu plugin removed from spigot!
View attachment 41096Api:Official UltimateMenu plugin removed from spigot!
UltimateMenu API
How to use:
Its simple, on your plugin you can create a Event to set the variable or a runnable, Example:

Now you create your variable form, I will be doing with Sneaking, if is true or false;
The variable work like,
AddVariables.addVars(PlaceHolder, PlaceHolderInfo ex: You name);

You are done! Ok, now how to use it?
You simple add the variable to your plugin ex:
This one that i create is to see if the player are sneeking or not, I added the variable to my menu like:
{Moving|{PlayerName}}

Now on the server i get the awnser, if its true or false:

Some Variables:
VRSD12
MCMMO
- {PowerLevel} - Player PowerLevel
- {woodcutting} - Skill WoodCutting
- {mining} - Skill Mining
- {taming} - Skill Taming
- {acrobatics} - Skill Acrobatics
- {archery}- Skill Archery
- {axes} Axes of Skill
- {excavation}- Skill Excavation
- {fishing}- Skill Fishing
- {herbalism}- Skill herbalism
- {repiar}- Skill Reparar
- {smelting}- Skill Smelting
- {swords}- Skill Sword
- {unarmed} - Skill Unarmed
- {PlayerName} - Player name
- {Level} - Player XP Level
- {Health} - Player health
- [X] - █
- [OK] - ✔
- [Arrow_1] - ←
- [Arrow_2] - ↑
- [Arrow_3] - →
- [Arrow_4] - ↓
- [<3] - ♥
- [1] - ❶
- [2] - ❷
- [3] - ❸
- [4] - ❹
- [5] - ❺
- [6] - ❻
- [7] - ❼
- [8] - ❽
- [9] - ❾
- [10] - ❿
- {Ping} - Time of the connection in MS
- {Online} - Players Online on Pinged server
- {Motd} - Pinged server Motd
- {Max} - Max Players on pinged Server
- {Money} - Player's Money
- {Currency} - Player's Currency
- {Group} - Player's Group
- {Group.Prefix} - Player's Group Prefix
- {Group.Suffix} - Player's Group Suffix
- {SkilApi.Mana} - Mana value of Player's SkillAPI account
- {SkilApi.MaxMana} - Max-Mana value of Player's SkillAPI account
- {SkilApi.Exp} - Player's SkillAPI exp
- {SkilApi.NeedXp} - Player's needed exp for the next level in SkillAPI
- {SkilApi.Level} - Player's SkillAPI level
- {SkilApi.Points} - Player's SkillAPI points
- {SkilApi.Class} - Player's SkillAPI class Name
- {BattleLevels.Level} - Player current Level
- {BattleLevels.StreakPoints} - Players Streak Points
- {BattleLevels.BoosterTime} - Player booster time
- {BattleLevels.Multiplier} - Player multiplier
- {BattleLevels.Score} - Player Score
