Added support for attributes modifying classified skill damage
- Improved efficiency of attributes (large amounts of attributes no longer bog down the server)
- Fixed issues with using shields with item requirements enabled
And some code API tweaks:
- Skill damage now has a "classification" option which can be used for elemental damage or fake-physical damage
- Fixed issue with Cleanse mechanic using "All" for potions
- Fixed Passive mechanic being able to continually spawn new tasks
- Fixed Wolf mechanic for Cauldron servers
- Fixed PlaceholderAPI module being empty and in the wrong folder
- PlayerData constructor is now package-private to discourage usage
- addBbonusAttributes now accepts either config keys or names
- old buff API is now deprecated in favor of the new, more generic API
- Added a module for PlaceholderAPI (see this page for details)
- Added Healing buffs (will make its way to the editor soon)
- Restored the level up effect for the "/class level" command
- Improved the efficiency of applying buffs
- Fixed an issue with reloading breaking a number of things including normal skill bars
- Fixed a minor memory leak involved with reloading
- Fixed applying different kinds of buffs in the same skill not working
- Fixed skill-related buffs being wiped early if a physical buff ended
- Fixed Permission mechanic removing permissions of people that had the permissions beforehand
- Fixed Location target casting only in the air and not on the ground
- Fixed Location target succeeding even if no valid location was found
- Fixed logs being polluted by kill events in Cauldron servers
- Improved Location target to work at more precise coordinates
- Fixed a skill auto leveling when a player doesn't have permission for it
- Fixed the level command breaking with high amounts of required exp
- Fixed Location targeting not working properly
- Fixed an issue with Cauldron servers not being able to deal skill damage
- Fixed being unable to add new mob types to the exp yield list
- Fixed values in dynamic skills not applying properly
- Fixed Location Target for 1.12.1
- Fixed not providing a "Hand" option for Value Lore mechanic breaking it
Switch build targets to try to fix the unknown Spigot class exception
- Fixed some dupe issues with plain skill bars and multi-cast bars (combat bar unaffected)
Let me know if you are having issues with any of the above still.
- Attempted a fix at first-time login issues for players